Step 1
Open the girl model in photoshop and using the Pen Tool (P), trace the contour but make sure you have the paths selected. I suggest using the pen tool technique because it’s a lot more accurate. Also, when you’re dealing with high resolution images like this, try to subtract the subject from the background before scaling down the original image because you will be more accurate.
After you traced the contour, with the pen tool active, right click and choose “Make Selection”. Delete the background.
Create a new document 1500×2026 pixels and paste the girl, name this layer model. Create a new layer below the model layer, use a radial Gradient (G) and draw from the top left corner of the canvas to the bottom right. Use a light gray 66686b as foreground color and 474b4e for the background. See the image below.
After you traced the contour, with the pen tool active, right click and choose “Make Selection”. Delete the background.
Step 2
Now we are going to make some adjustments to the color and the contrast and add some shadows.
Make some color adjustments and increase the contrast of the girl. I used Adjustments Layers because they are non destructive, in other words, you can eliminate the adjustment layer or modify it without affecting the original image.
Levels settings to increase contrast.
Saturation settings to increase color
After making this adjustments, make some shadows on the ground to give a more realistic look, otherwise it looks like the girl is hanging in the air.
To add the shadows like I did in the image below, use different size brushes and hardnesses on different layers. For the contact shadows use a 35% hardness brush and diameter 30 pixels. Set Flow and Opacity of the brush to 40-50% and make several passes along the inner edge of both feet.
To make the big ground shadow use a bigger soft brush. Try to get something like the image below. The next tutorial will be all about shading techniques so don’t worry now if you don’t get it right.
Step 3
This is where the fun and the creative stuff starts. I will give the links to the images that we will use next but if you want to make this with different images, download the Colors in Motion pack and the Cosmic Lights PNG images pack .
The first image that I used was from the Cosmic Lights pack. Open the image “18-star-radiation” and paste it on a new layer below the girl’s layer but above the shadow layers, change it’s Blending Mode to Screen and if you see that is not visible enough duplicate the layer or increase the saturation to make the colors more visible.
Now open the image “11-cosmic-rays” from the same pack, flip it vertically and paste it above the girl’s layer and change the blending mode to Screen, just like you did with the previous one. You should get something like in the image below.
Use a soft edge Brush and 75-85% Opacity and on a new layer under the two previous lights click just one time with the brush and change the Blending Mode to Color Dodge. I used the color bc7a39.
Now you have to do the same but using a bigger brush, a different Blending Mode and this time the layer must be above the girl layer. For the color I used e2a02d and the blending mode Screen. The way to do this next light is by making 2 strokes. The first one using a 650px brush and 50% opacity and the second one on the same layer on the center of the first stroke using a 350px brush and 100% Opacity.
Open the “stock 4” image in photoshop and paste it above the previous light that you just made but flip it first, like in the image below. After that, change the blending mode to Screen.
Open “red_light.jpg” and paste it over the left foot and change the Blending Mode to Screen. As you can see we will use this technique for all stock images that have black background.
Step 4
All the lights that we just added on step 3 look great but we can make them look a bit better by adding some lights on the floor and on the girl’s body. We will do that manually and we will start with the left leg where you just added the red_light.jpg
Locate the model layer on the palette and click it’s thumbnail while you hold down the CTRL key in order to select it’s edges. Once you have the edges selected, create a new layer above the model layer (the layer of the girl) and create a layer mask on it. I named this layer ambient lights. This is necessary because we want to paint the lights only on the body.
Change the Blending Mode of the ambient lights layer to Color Dodge. Select a soft edge brush about 90px in diameter and set the Opacity of the brush to 20%. As I said, we will start with the left leg so the light that we need should match the red color of the stock image that we used on step 3. But because the blending mode of the layer is set to Color Dodge, we must use a lighter and less saturated color, I used e0446c. With the soft brush selected paint along the edges of the left leg.
You must create a stronger light at the bottom of the leg making multiple passes with the brush and fade out the effect with less brush strokes as you go up because the light is fading away. Do the same thing on the right leg but use green and yellow desaturated colors and paint on the same ambient lights layer.
Create a new layer above the model layer and set the blending mode to Color Dodge. Paint the floor with a soft brush and color 8c0548. Reduce the opacity of the layer if the effect is too strong. See image below.
Now we will move to the upper parts of the body and using more stock images from the packs mentioned earlier, add more lights.
On the hand I used the image Color_gradient (15) located in the “smoother gradients” folder from the Colors in Motion pack. Again change the Blending Mode to Screen and duplicate the layer for a stronger effect.
Add another light to the hand from the same textures pack. I used the image Color (13) and I changed the Hue from Image>Adjustments>Hue/Saturation to match the colors of the first image added on the hand on the previous step. This time I didn’t duplicate the layer.
Use the same technique and add the image Color_gradient (18) like in the image below.
On the hand I used the image Color_gradient (15) located in the “smoother gradients” folder from the Colors in Motion pack. Again change the Blending Mode to Screen and duplicate the layer for a stronger effect.
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